using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("TwistingNetherDrainInfo")]
	public class TwistingNetherDrainInfo : MonoClass
	{
		public float m_DelayMin => method_2<float>("m_DelayMin");

		public float m_DelayMax => method_2<float>("m_DelayMax");

		public float m_DurationMin => method_2<float>("m_DurationMin");

		public float m_DurationMax => method_2<float>("m_DurationMax");

		public iTween.EaseType m_EaseType => method_2<iTween.EaseType>("m_EaseType");

		public TwistingNetherDrainInfo(IntPtr address, string className)
			: base(address, className)
		{
		}

		public TwistingNetherDrainInfo(IntPtr address)
			: this(address, "TwistingNetherDrainInfo")
		{
		}
	}
}
